Five thousand years have passed since the Revelation, when the true gods of the Sept came out of hiding and ushered in a Golden Age of wonder. As the centuries passed, empires rose and fell, and the very face of the world shifted.
Now, following on the heels of a time of darkness, it is an age of exploration, of re-connection, and most of all, of hope – as the eternal cycle begins anew.
Sept Saga is a new-school-meets-old-school plunge into the wilds of D&D. The danger is real (old-school) and the narrative devices are artsy (new-school). Although much of the campaign will be homebrewed, I will be incorporating a number of 'classic' published adventures, tweaked to suit our setting.
We'll be using the Pathfinder rules.
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